Tuesday, July 9, 2013
some estimate statistics about Runescape
After reading quite some pages of comments on this, I hope you won't say "we've seen that most of you like this and the feedback has been great". I just hope you have the guts to say "Following your feedback, we decided that we wasted time and money and will not be implementing this update". Perhaps with an added "And because of the strength of this feedback, we will review our current stance on lodestones".
1. Stop thinking that your in-game achievements are nobel prizes. It's a game. That's all this is. It's not real life, and has no effect on it whatsoever, so stop bitching about it.
2. Don't like it, don't use it. If not that Runescape accounts for sale, 2007 or quit.
3. Don't like that other people now have the easy way out? Tough cookies. Things change, and you can't stop that. Saying that "oh noobs have it so easy now" is exactly how the previous generation feels today IRL buy runescape accounts.
Remember how in school or someone told you there were 3 words in assume? yea, besides that. Just did a rough count ( I will even invite you to do a count yourself):
Roughly 72K accounts logged in currently.
Rough estimate of players in EoC: 44K sell runescape accounts
72-44= 28 x 1000= 28K
That is a rough 28K discrepancy in player count. The only sensible solution to that would be 07 is included (FYI- the foreign servers have a negligible amount of people on them).
If you do not want to do the rough count yourself, then all blame is on you for not putting in the effort.
and in all honesty, using the "market excuse" for a voice is ambiguous. It can either be the same few people buying their products over and over, creating a false positive (inflated opinion), or in the less common case, everyone buying a small share in their product.
But, notice what I said about the vocal minority being a representation of the whole community. nice try in trying to twist my words.
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